
Getting ready for the test drive While the car may not be on the road yet, it’s come quite a bit closer to getting there. Lately I’ve been working on fixing everything that was sub-optimally done previously by me. Read more...
Creating Time (literally!) I have a knack for forgetting what I’ve managed to accomplish on the game during the week. To try to overcome this so I have updates I can post on it, I’ve started writing down each accomplishment on a sticky note. Read more...

Finishing things up With the weather warming up it’s been making me miss the civic quite a bit. While it may not be the fastest car out there I do enjoy riving it. Read more...
Implementing a Thread-Safe Queue One of the most useful data structures when it comes to multi-threading is the queue. However, queues in c# aren’t thread-safe by default. Thankfully it’s easy enough to implement your own as we will do today. Read more...
Playing Around at the Bit Level This weeks adventure has been exploring object serialization. Initially I was using the serializable attribute to convert my objects into byte arrays but for some objects such as the voxel chunks this is far from ideal. Read more...

Connecting the Pieces It’s easy to forget just how many parts you’ve removed until it comes time to put them all back together. I know I’m probably not alone when I say I’ve fallen victim to scope creep many times now. Read more...

Getting Closer. I ran into a few set backs this weekend, and I’m a little annoyed but at the same time the civic is really close to being done. Read more...

Restoring the transmission My girlfriend and I went on a road trip to Vermont to pick up this transmission. Funny enough I wasn’t able to find only a transmission so I had to buy a B18b1 engine to get this guy. Read more...

New Transmission Mount Installed Progress wise not too much more has been done on the Civic this week. I had to help out my girlfriend put new front brakes + an oil change so I wasn’t feeling too motivated after that. Read more...
Building Up the Network Logic While this week may not have much to show for it has built a solid foundation for networking. I spent some time refactoring the pre-existing network logic to try to clean things up. Read more...